Well Worms being a gud 'un for the old XBLA, it could only be expected that the second would do nothing but improve. Worms is quite good at making sequels seeing as usually they can do nothing but get better (due to the simple format of the game) with new guns, equipment and maps. Fortunately, this does not disappoint.
Because Worms uses a back-to-basics, pure fun approach to gaming, there isn't much to say about what's better about WII:A. Imagine Worms, with its multiplayer (Live and Local) and its singleplayer modes, but made better in whatever ways possible. The number of weapons has roughly tripled, and the campaign is longer, now including 'challenge' missions where you have to use your wits and knowledge of all the weapons to get your worm from one side of the map to the other, and your team is now so customisable they can have loads of different voices, hats and gravestones to choose from. Thankfully for Team 17 they've had a whole history of Worms games to nick used weapons and stuff from to put in this remake.
As for negatives, there aren't many. The challenges can sometimes get a little bit too close to impossible, they can at least get you stuck very easily. It would also be good to get some other game type than just deathmatch (I know it can't be that easy with just a mapful of Worms and weapons, but SURELY something) would be good, just something original I guess. Other than that I think it's fully worth the 800 point and sets a good standard for arcade games. 7/10.
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